Right now, I use interstitial ads in my games. I used to use banners, but found these too intrusive and they made only about 1/6 the revenue of the interstitial, so I removed banners to improve the players experience.
I show an interstitial at these points:
Starting a new game
Quitting the game to return to the main menu
Every three levels
At GameOver (if rewarded ad not selected)
When the GameOver screen shows, I give the player a choice to watch a rewarded ad for an extra life to continue playing for a high score.
I also offer an IAP to remove ads for a small fee.
What does everyone else do? Do you have one strategy that makes better revenue than others? But without getting to many negative reviews.
I show an interstitial at these points:
Starting a new game
Quitting the game to return to the main menu
Every three levels
At GameOver (if rewarded ad not selected)
When the GameOver screen shows, I give the player a choice to watch a rewarded ad for an extra life to continue playing for a high score.
I also offer an IAP to remove ads for a small fee.
What does everyone else do? Do you have one strategy that makes better revenue than others? But without getting to many negative reviews.