Android Question libGDX and redefinition of tilemaps

sc3000survivors

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Hi to everybody,

I started to use the libGDX and currently I am working with a tilemap. I created a tmx file with Tiled and use it in my app. The tilemap manipulation is incredibly fast and works great. But my question is: It's possible to redefine the tiles in run time? Let's make an example.

I have an ATARI 800 like charset, made of 127 alphanumeric characters and 128 graphic symbols. WHen I compile the app the tiles are embedded in the program, and that's fine. But if I want to change particular tiles and let the application dynamically redefine them, is it possible?

Thank you!
 
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