Hi to all,
im trying to create a side space shooter using libgdx and box2d ,but i run to a problem that i m not able to solve,
while i play the game the game freezes without any error message nor to my device or to b4a.
this thing happens not always , but often.
i beleive that it has to do with my contact managment and the lists i use to manage all these.
Maybe the contact events ,witch deletes objects from list ,
happens at the same time new objects are added to list or while they are beeing rendered ,
even though i do check my list size every time i delete an object.
So did anyone else had the same problem and found a workaround ?
Thanks everyone! ask me if you want to make anything more clear
im trying to create a side space shooter using libgdx and box2d ,but i run to a problem that i m not able to solve,
while i play the game the game freezes without any error message nor to my device or to b4a.
this thing happens not always , but often.
i beleive that it has to do with my contact managment and the lists i use to manage all these.
Maybe the contact events ,witch deletes objects from list ,
happens at the same time new objects are added to list or while they are beeing rendered ,
even though i do check my list size every time i delete an object.
So did anyone else had the same problem and found a workaround ?
Thanks everyone! ask me if you want to make anything more clear