I believe some calls are being lost somehow in debug mode. In particular I think CallSubDelayed3(When I was searching the forum, I found a similar post in B4A)
When testing using Push Framework (modified copy), if I try sending a message in a loop to all connected devices using CallSubDelayed3, many messages don't get delivered to the devices. By simply compiling in release mode every thing works just fine.
When testing using Push Framework (modified copy), if I try sending a message in a loop to all connected devices using CallSubDelayed3, many messages don't get delivered to the devices. By simply compiling in release mode every thing works just fine.