Not a VM, right?to a Windows 10 box
Nope, a fairly nice Intel NUC on the LAN.Not a VM, right?
Just interested : did you try just vanilla WINE? (since Crossover is a commercial based on WINE maybe it has some tricksy tweaks.)I wasn't able to get good enough results with Crossover.
It is indeed similar to CrossOver. You can get it working but you will encounter (too) many issues.ust interested : did you try just vanilla WINE? (since Crossover is a commercial based on WINE maybe it has some tricksy tweaks.)
If i work on my macbook, then i use Parallels Desktop, in the beginning I had problems with the resolution of the B4X IDE, I could fix it and wrote down the steps in the following thread:If you already use B4X with Parallel then please share your experience.
A native implementation is not planned in the near future.Native on MacOS would be really good, because my macbook is a bit weak when I use Parallels.
Many thanks Alexander, I tried your solution and now it works much better! Now B4X works with parallels very close to windows environment.If i work on my macbook, then i use Parallels Desktop, in the beginning I had problems with the resolution of the B4X IDE, I could fix it and wrote down the steps in the following thread:
But otherwise it can be worked well with.[B4X] Paralells Desktop 15 Windows 10 B4A,B4I,B4J and B4R looks blurry (Fix)
Hello, i have searched for a long time for a fix for this, every time i have B4A on my second monitor on my mac, then the text was blurry and this was no fun to work with... Now i have a fix for this. right-Click on the B4A,B4I,B4J or B4R icon click "open file path" right-Click on the icon...www.b4x.com
Native on MacOS would be really good, because my macbook is a bit weak when I use Parallels.
I think we've had this debate before and it went on for a long time. [not going to look for the threads now - but I think it was during the Open Source chain.]A native implementation is not planned in the near future.
The mono project and its commercial succesor Xamarin are for C#, the B4x IDE's are made in C# thats not the issue. the issue is that the IDE's are made with WPF which is not supported with neither of those 2 technologies.The Mono Project site seems to be .NET but something I read did mention VB.
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