Mindcraft official screenshots (B4J project)

ThRuST

Well-Known Member
Licensed User
Longtime User
Mindcraft official screenshots

It is my greatest honor to publish two official screenshots of my project Mindcraft which is developed using B4J. After many month of development time the project is ready to be known to the outside world, and just because it's being developed by B4J I was thinking that it was a great way to let you all know about my work on this. It's a knowledge management system that installs into the operating system, that invites for easy access to the functions that makes programming and workflow in general more streamlined and smooth. The panel works as the main database while the contextmenu assists like a workhorse for customized data that can be automatically pasted at the keyboards cursor position.

There's also a Folders application inbuildt and I plan to offer plugins as add-ons to extend the flexible concept by using a scrollable panel on stationary computer systems. I hereby invite everybody to comment my project and I appreciate ideas for plugin applications to add. What is going to be inbuildt is a fullscreen splitbrowser. I plan to add a button to a plugin platform service which allows anyone to write software in B4J for Mindcraft. I would like you to freely come up with freestanding tools that can be added to the plugin applications. Probably located in a Plugins folder with a title image promoting the application that should be written in B4J (jar file extension) so that the title image will be associated with the jar file (same filenames as title names). More info will follow as I progress with this. Please come up with ideas to tools that you would like to be added. There's probably many questions about what this is all about and how it works and that will be covered in tutorials once a beta version is published. I hope the screenshots can speak for themselves. Please comment my project and add your feedback on the screenshots and also ideas to plugins are very welcomed.

Plugin applications should be written in B4J and screen size on forms should not be larger than 1024x768 to work on as many computer systems as possible. I will answer questions and add more info whenever possible.

I hereby intive you good programmers out there to write plugin application tools for Mindcraft. A personal wish is a splitscreen file browser. They should be freestanding applications that when run, creates their neccessary files in a subfolder. These plugin JARs will be stored in a Plugins subfolder in Mindcraft, so their .PNG file will be shown in menu browser with some info that is stored in a textfile or something.
More about this later when this functionality is added. It gives you a hint of what I am trying to achieve.

Screenshot #1

Mindcraft1a.jpg





Screenshot #2

Mindcraft1b.jpg


Screenshot #3

Mindcraft_Plugin_manager.jpg




Plugin 'icon' image size 700x150 pixels.

Mindcraft_Image.jpg


One useful plugin I would like to see myself is a splitpane file explorer.
B4J should be used so that these tools can be run on any computer platform.
Please post your feedback and ideas/screenshots for plugins to contribute to the Mindcraft project freely. You can of course add your own credits into an about button, but such should be standardized by writing it to a textfile that can be loaded in the editor (I will write that unless someone comes up with better ideas).

That's all for now.



Latest news UPDATE July 2, 2017

Mindcraft Plugin manager

Added screenshot of the plugin manager. Users of B4X and especially B4J can now develope their own tools and access them through the Mindcraft Plugins Manager. It can hold your title 'icon' as a large image similar to plugins by VST instruments used in Kontakt. To present your application with a large image has great advantages compared to the small desktop icons, and this is a great new feature.
It will also be very easy to access applications made with B4J. It is my idea to boost the interest of my project and also make B4J famous to the world once my project is published.

I might also write a Mindcraft library that makes it easy for users to access the sounds and speech, so when users starts to create sound themes and CSS themes you can use them in your application, so this might also be attractive.

The manager is easily accessed from a button inside the sidebar panel.

Adding support for different Document Types

July 22, 2017 Latest screenshot


Mindcraft_Docs.jpg


August 12, 2017 Latest screenshot

template_example1.jpg


Been working on the Plugins manager. Users will be able to create their own B4J apps and present
them with a banner. A template for Photoshop will be available. This makes it easy and tasteful to
access applications created with B4J. The whole idea with this is to expand the concept of making
programming tools that assists the developer when using Mindcraft which is a knowledge manager.
This is a great way to promote both B4J to developers who works with other platforms and tools.
When clicking on the image a JAR file with the same name (except .png will be exhanged to .jar) will be launched. So the png and jar file goes into the plugins subfolder in Mindcraft. A library will support the available sounds used in the main program and perhaps also the CSS style template.
Mindcraft installs itself into the left sideborder which makes access to documents and code a
quick and streamlined process so workflow becomes easier than with traditional methods.
Work with the multi-user support will soon begin so that users around the world can share code
similar to in the forum and be easily accessed from the sideborder. The plugin support is a way to extend the concept further by allowing your innovative contribution to the very usefull concept.

One example of a very useful plugin could be a simple application that includes all the B4X books
with a GUI which helps developers both familiar to B4X and new users to quickly access code that is a valuable reference to both novice and experienced developers. Another plugin can be a splitpane file explorer, references to programming languages to name a few the possibillities are endless.

A Mindcraft Forum is being set up to assist the application so users can share stuff in there.

The Mindcraft Forum is available >Here<

Document templates support

Screenshot_Doc_Templates1.jpg


Screenshot showing B4J document template. Since the document templates are handcoded in HTML with the CSS manager the headline is automatically referenced within the code, which makes it easy to add and maintain documents. The templates makes it easy to just fill in the neccessary dependancies which makes it easier for yourself and everyone to read. There should be an selector to chose between local database and the server with multiuser support, but the documentation is still a very important so I put some work with this and now it gets the job done in a good way.

Screenshot_Doc_Templates2.jpg


Screenshot showing the document template for Unity. All handcoded in HTML. Not bad, not bad :)

The documentation view also supports internet links for online documentation.

Sincerely yours,
Roger 'ThRuST' Lindfors

Official webpage is
www.duologic.se

In time there will be more info available and a beta version. You will of course be the first to know about it in this forum.
 
Last edited:
Top