I am starting to port my B4A app to B4i - I have no experience with Apple products.
question 1 - can I use a used MacBook Pro with iOS 10.9 for compiling? (about 10 years old - 2.4GHz, Intel i5, 4GB RAM, 320GB SuperDrive)
question 2 - can I use a used unlocked iPhone 6S, 32GB, iOS 9, for testing? (from Amazon)
I am starting to port my B4A app to B4i - I have no experience with Apple products.
question 1 - can I use a used MacBook Pro with iOS 10.9 for compiling? (about 10 years old - 2.4GHz, Intel i5, 4GB RAM, 320GB SuperDrive)
question 2 - can I use a used unlocked iPhone 6S, 32GB, iOS 9, for testing? (from Amazon)
1) You need a Mac running Mojave 10.14.4 or later to run Xcode 11 (which will be a requirement for apps submitted to App Store from April).
2) If you're doing local builds on a Mac, then an iPhone 6S will be fine for real device testing, because you can use Xcode simulators to cover all the device/OS version connotations. I use Xcode 11 (I develop iOS apps in Swift) & have an iPad Mini (1st Gen), iPhone 4S & iPhone 5S for hardware testing & use the Xcode simulators for everything else & have found this to be fine.