I'm working on a game where the main character is a cyclist. I want to have the cyclist ride on sloped surfaces of various sizes and angles (which are panels). Essentially, the bike needs to move along lines at different angles. Could you give me some guidance on how to pull this off? Thanks a lot
X2 is an open source, cross platform 2d game engine based on box2d physics engine and BitmapCreator as the rendering engine. X2 itself is a b4xlib library. The first versions of X2 lead the way to cross platform B4X projects. The new update goes the other way, and makes X2 work with B4XPages...
The WheelJoint is similar to a RevoluteJoint with a spring that allows the bodies to move along a defined axis. The movement is done by enabled the joint motors. If you run it with debug drawing enabled you will see two additional fixtures: The bottom one is a heavy fixture that helps with...