As of August, 2017,
Google started factoring in "app quality" into their ranking algorithm. For my popular apps, this has been a problem based on their speed metrics. Truthfully, I think the app runs fast, and I think it is probably partly related to the way they are measuring. Regardless, this is something that is hurting my app business. The stats below are for
Mind Games.
Here is where I am getting hurt by the measures.
Are other people experiencing similar problems? Look at Android vitals in the dashboard.
I am having trouble even on less complex apps that seem to run quite fast too me (for example:
Minesweeper).
I'm wondering if there are any ideas on fixing this or at least making the app perform in a way that is measured more correctly by Google's metrics.