I've been toying with game graphics (in the few spare moments that my schedule allows) and come up with an approach to implementing old-style game graphics. Again, think vintage arcade games like Defender or Lunar Lander.
That being said, I'm asking for some help in evaluating this approach. Those of you who are willing, please test the attached program on whatever PPC device you have, and let me know how well it works.
I am expecting the following:
1.) The game graphics should automatically adjust to the size of your screen, including both QVGA and VGA devices. The program is intended to run in landscape mode; it looks a little odd in portrait. Fixing that will come later.
2.) The game graphics should scroll (relatively) smoothly. You can adjust the turn rate of the tank using the left and right keys; pressing the down key will halt the turn.
My profuse thanks for your help with this.
Gary
:sign0163:
That being said, I'm asking for some help in evaluating this approach. Those of you who are willing, please test the attached program on whatever PPC device you have, and let me know how well it works.
I am expecting the following:
1.) The game graphics should automatically adjust to the size of your screen, including both QVGA and VGA devices. The program is intended to run in landscape mode; it looks a little odd in portrait. Fixing that will come later.
2.) The game graphics should scroll (relatively) smoothly. You can adjust the turn rate of the tank using the left and right keys; pressing the down key will halt the turn.
My profuse thanks for your help with this.
Gary
:sign0163: