In regular box2d does not support polyline bodies so you can solve it by creating multiple bodies and connect them.
But the problem is to reference an image to such a body. In spritekit it is simple but i would like to stay cross platform and wanna use X2.
what would be the best way to do that?
another problem that i am facing is the difference between a body and the size of the graphical image. Is it possible to increase the size of the image to fit the size of the body?
Thanx
But the problem is to reference an image to such a body. In spritekit it is simple but i would like to stay cross platform and wanna use X2.
what would be the best way to do that?
another problem that i am facing is the difference between a body and the size of the graphical image. Is it possible to increase the size of the image to fit the size of the body?
Thanx