Android Question Porting a B4A / libGDX game to PC

wonder

Expert
Licensed User
Longtime User
Hi guys!

What would be the best way to port a libGDX / B4A game to the PC (Windows)?
I know that B4J doesn't support libGDX, but is there any alternative?

If possible, I'd like it to be closed source, so that the final product would be an .exe file, although I'm willing to accept Java solutions as well.

Languages I'm comfortable with:
- B4X
- Visual Basic​

Any creative solutions are welcome!
 

Cableguy

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Longtime User
Search the old b4ppc forum... I recall a graphics engine lib but can't point out at the moment. Do a lookup on the dll listing thread... it's up to date AFAIK.
B4ppc produces real .exe files win32 compatible. Just be sure the lib, if you find it, is full compact framework
 
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walterf25

Expert
Licensed User
Longtime User
Hi guys!

What would be the best way to port a libGDX / B4A game to the PC (Windows)?
I know that B4J doesn't support libGDX, but is there any alternative?

If possible, I'd like it to be closed source, so that the final product would be an .exe file, although I'm willing to accept Java solutions as well.

Languages I'm comfortable with:
- B4X
- Visual Basic​

Any creative solutions are welcome!
If you don't mind Java then the best solution is to create the game with the original libGDX library in Eclipse that way you can create a game for every platform including iOS.

Walter
 
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