This as been talked about in "Q&A" but although the can workaround it, The ability of using an event in another module that NOT the owner of the control/Object would be usefull
Like we do for properties:
Main.TextBox1.Text=""
we could use:
Main.TextBox1_GotFocus
Like we do for properties:
Main.TextBox1.Text=""
we could use:
Main.TextBox1_GotFocus