Hello everyone !!
i am trying to make a Chatvoice system using Audio Streaming , and I have a few questions:
1 ° which is more effective, I create an audio stream with tcp or udp (latency)?
2 ° What is the packet loss rate at UDP?
3 ° VPS servers in another country change the latency and delivery time of voice messages from client to client?
4 ° Do I need to create a UDP Socket server to send messages to everyone or can I send messages directly?
5 ° What do you recommend me to do to improve the performance of my ChatVoice?
Note: it is a ChatVoice for Multiplayer Game
i am trying to make a Chatvoice system using Audio Streaming , and I have a few questions:
1 ° which is more effective, I create an audio stream with tcp or udp (latency)?
2 ° What is the packet loss rate at UDP?
3 ° VPS servers in another country change the latency and delivery time of voice messages from client to client?
4 ° Do I need to create a UDP Socket server to send messages to everyone or can I send messages directly?
5 ° What do you recommend me to do to improve the performance of my ChatVoice?
Note: it is a ChatVoice for Multiplayer Game