iSD_RollMenu
Author: Star-Dust
Version: 0.01
Author: Star-Dust
Version: 0.01
- RollOutMenu
- Events:
- Click (ID As String)
- Fields:
- IsOpen As BOOL
- SpaceFromTop As Int
- TimeAnimation As Int
- IsOpen As BOOL
- Functions:
- AddImageButton (Bitmap As B4IBitmap*, ID As NSString*) As NSString*
- Class_Globals As NSString*
- Close (Animation As BOOL)
- GetPanel As B4IPanelWrapper*
If you want Add into Panel USE After Initialize - Initialize (ba As B4I*, EventaName As NSString*, Me_CallBack As NSObject*, RootPanel As B4IPanelWrapper*, LeftStick As BOOL, HightWidh As Int) As NSString*
Initializes the object. You can add parameters to this method if needed.
RollOut.Initialize("Roll",Me,Activity,True,60dip) - IsInitialized As BOOL
Verifica se l'oggetto sia stato inizializzato. - Open (Animation As BOOL)
- AddImageButton (Bitmap As B4IBitmap*, ID As NSString*) As NSString*
- Events:
- TurnOutMenu
- Events:
- Click (ID As String)
- Fields:
- IsOpen As BOOL
- SpaceFromTop As Int
- TimeAnimation As Int
- IsOpen As BOOL
- Functions:
- AddImageButton (Bitmap As B4IBitmap*, ID As NSString*) As NSString*
- Class_Globals As NSString*
- Close (Animation As BOOL)
- GetPanel As B4IPanelWrapper*
- Initialize (ba As B4I*, EventaName As NSString*, Me_CallBack As NSObject*, RootPanel As B4IPanelWrapper*, LeftStick As BOOL, HightWidh As Int) As NSString*
Initializes the object. You can add parameters to this method if needed.
RollOut.Initialize("Roll",Me,Activity,True,60dip) - IsInitialized As BOOL
Verifica se l'oggetto sia stato inizializzato. - Open (Animation As BOOL)
- AddImageButton (Bitmap As B4IBitmap*, ID As NSString*) As NSString*
- Events: