Hi all,
I am stuck with a problem, perhaps I am not facing it correctly...or perhaps it is not possible
I have a spinner which would like to populate with graphics (one bitmap per entry)
ACSpinner allows to add text items, and also text + drawable (with Add2 method).
The problem is that the drawable has always a given size (at least as I have tried it), which is too small for my needs. If I change the textsize, the text changes correctly and also item height increases to adapt the text size, but I don't see a way to change the size of the drawable.
If I don't succeed with it I will use instead a small class with a panel and some views in it to simulate the desired behaviour, but I would prefer to use the spinner if possible
I am stuck with a problem, perhaps I am not facing it correctly...or perhaps it is not possible
I have a spinner which would like to populate with graphics (one bitmap per entry)
ACSpinner allows to add text items, and also text + drawable (with Add2 method).
The problem is that the drawable has always a given size (at least as I have tried it), which is too small for my needs. If I change the textsize, the text changes correctly and also item height increases to adapt the text size, but I don't see a way to change the size of the drawable.
B4X:
'Origin selection: spinner
spOrigin.Initialize("spOrigin")
Dim bv As BitmapDrawable
bv.Initialize(LoadBitmap(File.DirAssets,"icon1.png"))
Dim bv2 As BitmapDrawable
bv2.Initialize(LoadBitmap(File.DirAssets,"icon2.png"))
spOrigin.Add2("",bv)
spOrigin.Add2("",bv2)
'spOrigin.TextSize=48 '<--------- have tried changing, but only changes text size if present
If I don't succeed with it I will use instead a small class with a panel and some views in it to simulate the desired behaviour, but I would prefer to use the spinner if possible