Thanks both
@Erel and
@Daestrum for replies,
Probably I've found a mistake, this seem related to one my class that I compiled as library with old B4J release.
I found it by starting from a blank project, then add one by one the libraries I've used in main project, eveey time I add a library, I execute it again. This may can useful for peoples that had the same problem.
Now I recompiled my class and the error in the B4XByteBuilder initializer disappeared.
This class I recompiled is an Encryption class I wrote to exchange data (over socket) to/from Android, ESP32 and Raspberry, I had a lot of difficulties making it to work because different encoding on B4X and C++, finally after I wrote a lots of non working subs to encode/decode, I just end up to shift some characters that is not a true encryption. But this is another question, eventually I will start a new thread to discuss it.
Thanks again, I will put SOLVED in the thread title.