Hi,
In short what I made:
Is there an easy way to get rid of this error?
The library is loaded, so I see no reason why the 2nd activity tries to find the library at an other path/origin?
I would also like to submit the project as a zip-file, but strangely after asking for the name of the zip (to create) b4a doesn´t create the file. It even overwrites an old zip with nothing, means it deletes it in fact.
So I packed the project folder with windows into a zip-file instead and deleted the objects-folder because of the size for uploading...
Any idea?
Thank you in advance!
In short what I made:
- I studied and altered the sample project of xCustomListView to insert this code as a second activity into my own project. For altering I used code from this question: https://www.b4x.com/android/forum/t...-a-new-activity-and-get-a-return-value.84804/ to call the activity and get values back.
- I copied the .bal-files into my project and opened them in designer.
- For the 2nd activity itself I added a new one (project/add module/new activity) and copied the code from the sample project to my new 2nd activity. (I had to remove the "project attributes".)
- In both projects (mine and the xCustomListView) was the xCustomListView-library already checked before.
Is there an easy way to get rid of this error?
The library is loaded, so I see no reason why the 2nd activity tries to find the library at an other path/origin?
I would also like to submit the project as a zip-file, but strangely after asking for the name of the zip (to create) b4a doesn´t create the file. It even overwrites an old zip with nothing, means it deletes it in fact.
So I packed the project folder with windows into a zip-file instead and deleted the objects-folder because of the size for uploading...
Any idea?
Thank you in advance!