Hi everyone,
I have a local mac and an iPhone. So far I don't have a paid Apple developer membership. But if I develop an application in Xcode, I can run it directly on my iPhone. Now my question about my B4i project, how can I reproduce the same behaviour as with Xcode to run the app on my iPhone. B4i should do nothing else in the background but create an Xcode project and generate the xCode source, so it should be possible to get and run the application on the iPhone via Xcode. I don't want to do any debugging, just use my own application on my own iPhone. I know that there is a runtime limit of 7 days from Apple. But this is no problem for me.
Thanks in advance and regards
Michael
I have a local mac and an iPhone. So far I don't have a paid Apple developer membership. But if I develop an application in Xcode, I can run it directly on my iPhone. Now my question about my B4i project, how can I reproduce the same behaviour as with Xcode to run the app on my iPhone. B4i should do nothing else in the background but create an Xcode project and generate the xCode source, so it should be possible to get and run the application on the iPhone via Xcode. I don't want to do any debugging, just use my own application on my own iPhone. I know that there is a runtime limit of 7 days from Apple. But this is no problem for me.
Thanks in advance and regards
Michael