Thanks agraham for answering my question about loading bitmaps. I hope that my renewed interest in graphics excuses using your mention of ImageLibExDemo.sbp triggering me to have a play with it (maybe not for the 1st time).
Playfully, I tried multiple rotations by 45 degrees (since that was the default that appeared) to see if the image steadily degraded as I expected it to do. Probably it did, but my PC also slowed down alarmingly (I was running under the PC IDE). And eventually I got OOM as per attached pop-up.
(After a while I got a virtual memory warning too, but I have been getting those sporadically lately.)
So maybe this demo source is not a good example of how to avoid memory leaks per the explanation of memory use in the ImageLibEx Help file.
Regards, Mike.