Can something be done to make it so that compiling a Release Build won't ignore the folders (and their content) that's in /Files ?
My project has a lot of files with different file types and inserting a prefix for each file looks like a poor workaround to me.
Also, copying *.* from another folder directly to /Files before compile is not appealing because I have a lot of huge files.
Naturally, creating/managing virtual folders (groups) in the IDE, when those folders don't exist on the partition, is tedious.
The overall issue is aggravated by the absence of a thumbnails view in the IDE.
My project has a lot of files with different file types and inserting a prefix for each file looks like a poor workaround to me.
Also, copying *.* from another folder directly to /Files before compile is not appealing because I have a lot of huge files.
Naturally, creating/managing virtual folders (groups) in the IDE, when those folders don't exist on the partition, is tedious.
The overall issue is aggravated by the absence of a thumbnails view in the IDE.
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