SimpleGameEngine
Here's the final version 1.0:
- I added the AutoReverse property to sgeAnimation;
- I added the sgeEffectDisplacementMap class;
- I changed the name of the COST constants in sgeNavigationGrid;
- I added AddDirectConnection and GetDirectConnection to sgeNavigationGrid;
- I added the support of staggered orientation to sgeTiledMap;
- I added the OptimizedRendering property to sgeTiledMap;
- I added two new demos: Pathfinding\DirectConnections and Effects\DisplacementMap;
- I added an example of staggered map to the TiledMap demo;
- I renamed the Wait constant in the Interpolations demo so it should work with B4j 5.50.
The Java source code is available against a donation of 10 euros or more.