libGDX
v0.93:
Bugfixes (including the problem reported for the Get...List functions of Box2D)
Class rewritten: lgTexture (some functions have been added, some have been removed)
New configuration setting: useGLSurfaceViewAPI18 (for Gingerbread and older versions)
New functions: lgFileHandle.equals, lgFileHandle.hashCode, lgShapeRenderer.Triangle2
New class: lgPerspectiveCamera (for 3D)
New example: ShapeRenderer
Modified example: Perf_Skaters (the background scrolls endlessly now)
This is mainly a bugfix release with a few optimizations. The code is very close to the code of the current stable version of LibGDX (0.9.9).
If you have issues with Gingerbread and older versions, use the new configuration setting (useGLSurfaceViewAPI18) to switch to a different surface view.
I introduced in this version the lgPerspectiveCamera class which is mainly used by the 3D classes (not yet in the library). It can be used, however, by the lgMesh and lgShapeRenderer classes. If you know a bit OpenGL, you have all the basic stuff for 3D.