Hi, guys --
Due to some problems with SVGKit 1.2 ( https://www.b4x.com/android/forum/threads/isvg-scalable-vectors-graphics.60863/#content ), I decided to try new release https://github.com/SVGKit/SVGKit.
SVGKit-IOS.xcodeproj, Demo-IOS.xcodeproj work perfect. But when I try to use libSVGKit-IOS.2.1.0a inside B4i project, I receive a message " ignoring file ../../Libs/libSVGKit-iOS.2.1.0.a, missing required architecture arm64 in file ../../Libs/libSVGKit-iOS.2.1.0.a (2 slices). Undefined symbols for architecture arm64 : ..." etc.
Approximately the same as in https://github.com/SVGKit/SVGKit/issues/495
I tried all advices, which I found, but nothing helps. Any ideas ?
Due to some problems with SVGKit 1.2 ( https://www.b4x.com/android/forum/threads/isvg-scalable-vectors-graphics.60863/#content ), I decided to try new release https://github.com/SVGKit/SVGKit.
SVGKit-IOS.xcodeproj, Demo-IOS.xcodeproj work perfect. But when I try to use libSVGKit-IOS.2.1.0a inside B4i project, I receive a message " ignoring file ../../Libs/libSVGKit-iOS.2.1.0.a, missing required architecture arm64 in file ../../Libs/libSVGKit-iOS.2.1.0.a (2 slices). Undefined symbols for architecture arm64 : ..." etc.
Approximately the same as in https://github.com/SVGKit/SVGKit/issues/495
I tried all advices, which I found, but nothing helps. Any ideas ?