I thought and I was hoping that I could
run an entire class in a separate thread. In the Threading library example, some routines runs in different threads.
Maybe I can solve this way.
I could use Player thread when it is possible and run "private GameRoom routines" using the Threading library, calling them from the routines which currently run in Player thread.
But I'm not sure (also, if I could
run an entire class in a separate thread it would be better), because, in the Threading library example, you declare a Thread in the Process_Globals and Initialize it in Activity_Create. The initialization seems to be also the start of the Thread. If I need to run a sub this way, I should have the possibility to re-initialize the same thread: is this feasible?
[Uhm... one thread for each routine? This is even worse.]
Yet a solution must exist.