/**
*
*/
import android.content.Context;
import android.os.Bundle;
import android.util.AttributeSet;
import android.util.SparseArray;
import android.util.SparseIntArray;
import android.view.InputDevice;
import android.view.InputEvent;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.InputDevice.MotionRange;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.atomic.AtomicLong;
/**
* @author Techni
*
*/
public class Joystick {
private static final String TAG = "GameControllerInput";
private SparseArray<InputDeviceState> mInputDeviceStates;
private GameView mGame;
private SummaryAdapter mSummaryAdapter;
}