Hello,
I do not understand how to read and write file .bal of B4A if I don't have its structure. If I create a file main.bal, for example, with a custom structure, I do not think B4A will accept the file when I'd be LoadLayout ("main.bal").
If you tell me the format .bal is a trade secret, I understand and I continue to use the designer integrated in B4A
So, I wonder how Jim did to create its application in the first post ?
Bruno
(French, like some others...)