I hate to say it but I think @Cableguy is right.
And then... 5-10 million un-installs
Maybr but the real question is why.
What made 5 milion people download this app.
how was it possible that many millions of users (more than 5M) have come across that market page.
I think this is the main problem to be solved, even before the app's quality.
Worthless things if no one visits your page.You must have a good icon, and your game/app must be good, of course.
Worthless things if no one visits your page.
How many members B4X would have if over 5 million different visitors had seen the home page?
(5M downloads probably means at least 10M of different visitors!)
Your app must be good if you want (do you want?) users does not uninstall it after 2 minutes.
The icon is VERY important
Worthless things if no one visits your page.
So I agree, the hardest part is getting initial visibility...
The "uniqueness" factor do play a huge role...
Nowadays a bestselling app can be cloned in a few weeks, a loose that factor the used to last for several months
This too is a big problem. I have for years an idea of an app that does not exist on the market; a month after the release (scheduled for 2044The "uniqueness" factor do play a huge role...
Nowadays a bestselling app can be cloned in a few weeks, a loose that factor the used to last for several months
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