I have a widget, and when I connect a running emulator to the IDE, I get a heap of logs, which I did not add. I checked the Java source code that was generated, and found numerous log lines.
The one below is the one that concerns me the most; its just logs and logs and logs...
anywheresoftware.b4a.keywords.Common.Log("** Service (widget) Start **");
If I did not put in the code that caused it, I do not want any extra CPU cycles being chewed, no matter how few.
Maybe there should be option to not include these logs.
The one below is the one that concerns me the most; its just logs and logs and logs...
anywheresoftware.b4a.keywords.Common.Log("** Service (widget) Start **");
If I did not put in the code that caused it, I do not want any extra CPU cycles being chewed, no matter how few.
Maybe there should be option to not include these logs.