quimacama Member Licensed User Longtime User Sep 16, 2019 #1 I'm using in my game an AnimatedCounter as countdown timer. I want to change the textsize and color when there are few seconds left. How is this posible in runtime?
I'm using in my game an AnimatedCounter as countdown timer. I want to change the textsize and color when there are few seconds left. How is this posible in runtime?
Erel B4X founder Staff member Licensed User Longtime User Sep 16, 2019 #2 The simplest solution is to use two AnimatedCounters and hide and show them as needed (mBase.Visible property). Upvote 0
The simplest solution is to use two AnimatedCounters and hide and show them as needed (mBase.Visible property).