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Welcome to B4X forum!
B4X is a set of simple and powerful cross platform RAD tools:
B4A
(free) - Android development
B4J
(free) - Desktop and Server development
B4i
- iOS development
B4R
(free) - Arduino, ESP8266 and ESP32 development
All developers, with any skill level, are welcome to
join the B4X community
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Latest activity
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fungms
posted the thread
Wish
Using java project
in
Bugs & wishlist
.
Hi, I'm not very familiar with java and still very fresh with Android and B4X, especially using whole project. I'm trying to talk with...
Mar 2, 2026
MrKim
replied to the thread
AI is getting better
.
The part I enjoy is defining the problem and designing the solution. If AI can write the code for me so much the better.
Mar 2, 2026
Mashiane
reacted to
John Naylor's post
in the thread
B4A Library
[B4X] BitmapCreator Effects
with
Like
.
I was in need of some cross platform photographic functions for an app I am writing so I have taken the liberty of extending the...
Mar 2, 2026
Mashiane
reacted to
Erel's post
in the thread
B4A Library
[B4X] BitmapCreator Effects
with
Like
.
V1.21 uploaded to first post. New ReplaceColor method:
Mar 2, 2026
Mashiane
reacted to
Erel's post
in the thread
B4A Library
[B4X] BitmapCreator Effects
with
Like
.
V1.10 released with TransitionAnimated:
Mar 2, 2026
Mashiane
reacted to
LucaMs's post
in the thread
B4A Library
[B4X] BitmapCreator Effects
with
Like
.
Very complex. I would change: Public Sub ImplodeAnimated (Duration As Int, PieceSize As Int, Bmp As B4XBitmap, ImageView As B4XView)...
Mar 2, 2026
Mashiane
reacted to
Erel's post
in the thread
Android Tutorial
[B4X] Drawing with BitmapCreator
with
Like
.
I plan to add more features. I did make some tests with bezier curves and decided to release this update without them as it is already a...
Mar 2, 2026
Mashiane
reacted to
Erel's post
in the thread
Android Tutorial
[B4X] Drawing with BitmapCreator
with
Like
.
BitmapCreator (BC) continues to evolve. Version 4.5 update is a large update with several new drawing features. Background At its core...
Mar 2, 2026
Mashiane
reacted to
Star-Dust's post
in the thread
Android Code Snippet
[BAX] [XUI] BitmapCreator - DrawLine, DrawPath , DrawCircle, DrawArc, DrawImageTrapezoid
with
Like
.
I updated post#3 and add procedure in post#5
Mar 2, 2026
Mashiane
reacted to
Star-Dust's post
in the thread
Android Code Snippet
[BAX] [XUI] BitmapCreator - DrawLine, DrawPath , DrawCircle, DrawArc, DrawImageTrapezoid
with
Like
.
Update: I go a little bit off the topic, but to better explain the question. I modified my library, where I use this sub, for a better...
Mar 2, 2026
Mashiane
reacted to
Star-Dust's post
in the thread
Android Code Snippet
[BAX] [XUI] BitmapCreator - DrawLine, DrawPath , DrawCircle, DrawArc, DrawImageTrapezoid
with
Like
.
I used this code with B4XCanvas. I also thought of generating a Canvas only for the area of the polygon. For design the rubik's cube...
Mar 2, 2026
Mashiane
reacted to
Erel's post
in the thread
Android Code Snippet
[BAX] [XUI] BitmapCreator - DrawLine, DrawPath , DrawCircle, DrawArc, DrawImageTrapezoid
with
Like
.
Note that BitmapCreator.FillRect is much faster (x8 in B4J, probably more in B4i) than the DrawRec method with Filled = True.
Mar 2, 2026
Mashiane
reacted to
Erel's post
in the thread
Android Code Snippet
[BAX] [XUI] BitmapCreator - DrawLine, DrawPath , DrawCircle, DrawArc, DrawImageTrapezoid
with
Like
.
Edit: BitmapCreator was updated with many drawing methods...
Mar 2, 2026
Mashiane
reacted to
Star-Dust's post
in the thread
Android Code Snippet
[BAX] [XUI] BitmapCreator - DrawLine, DrawPath , DrawCircle, DrawArc, DrawImageTrapezoid
with
Like
.
Draw Bitmap to Trapezoid Form We normally draw the images into rectangles and save them in a byte array, which is similar to a...
Mar 2, 2026
Mashiane
reacted to
Star-Dust's post
in the thread
Android Code Snippet
[BAX] [XUI] BitmapCreator - DrawLine, DrawPath , DrawCircle, DrawArc, DrawImageTrapezoid
with
Like
.
Circle Private Sub DrawCircleEmpty(BC As BitmapCreator, x As Int, y As Int, Radial As Int , BorderColor As Int) Dim X1 As Double =...
Mar 2, 2026
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