Hi all,
this is the second part of WebGL library physics engines demos.
Before compile it, you have to download the Resources1.zip file, rename it to Resources.zip
and put it in the project Asset folder. It is not big, but I'm unable to post here.
On this project there are two different...
I've developed a few small Apps in B4A, but I'm conscious that I need to place them on iOS as well...
I'm working towards a game, with HTML5, Javascript and using Babylon.js
Has anyone converted a WebView from B4A? If so can they let me know if they have been able to successfully convert the...
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