Hi,
I have been looking on the forum and there are snippets of solutions but not a real clear guideline that works for all (maybe i'm not smart enough)
First of all, do I need to use the combination of dip's, %x/%y and variants on one application?
Sometimes I see dips and sometimes %x, so what is it?
Erel's guidance for creating three variants is clear. But that said, do I need to ResizeViews then with all the %x/%y stuff for every variant? Here the link that explains that: http://www.b4x.com/forum/basic4andr...25-multiple-screens-one-way-do.html#post52178
And how about dip? How does that fit into above approach and do I still need to do that. And if I use for example 100 dip for the width of a button, for which variant is that 100 dip then? I cannot set dip in the designer so I need to do that through code.
I blame Google for this problem, they should have set some standards.
Cheers,
I have been looking on the forum and there are snippets of solutions but not a real clear guideline that works for all (maybe i'm not smart enough)
First of all, do I need to use the combination of dip's, %x/%y and variants on one application?
Sometimes I see dips and sometimes %x, so what is it?
Erel's guidance for creating three variants is clear. But that said, do I need to ResizeViews then with all the %x/%y stuff for every variant? Here the link that explains that: http://www.b4x.com/forum/basic4andr...25-multiple-screens-one-way-do.html#post52178
And how about dip? How does that fit into above approach and do I still need to do that. And if I use for example 100 dip for the width of a button, for which variant is that 100 dip then? I cannot set dip in the designer so I need to do that through code.
I blame Google for this problem, they should have set some standards.
Cheers,