As far as B4A is related , as a starting point I would be happy to produce the .bal files in windows. Then use something as visualstudio code (wich runs in all platforms) for the actual code of the apps. So if we could have a pluggin for VScode that supports B4A language and a command line for compilation, that would be a good way to start.. Then as a second stage, maybe a cross platform designer for producing the *.bal files.
I think the biggest problem will be debugging.
At the end of this process, we would have a cross platform product...and if B4A is already good...Then it would be a blast !!!
Just imagine the millions of developers that use VScode exposed to B4A..Our community would grow substantally I guess.
Currently b4A is the only reason I still use windows.
Hi,
I agree that it would be great to be able to use B4A with Linux.
I use Slackware and I have a Windows VM just to run the B4A. Also works perfectly with my Android. However, if I had a way to work directly on Linux, it would be great.