eww245 big thanks) i'm use a
a.GetImageSection (sprite.NextX, sprite.NextY, 24, 24)
ai.DrawBitmap (a.ImageSection, 0, 0, 24, 24)
ai.DrawImage (AppPath&"\w.png", 0, 0, 24,24)
sprite.LoadBitmap(ai.Image, 1, 24, 24, 1)
in my program.all my sprites have a one frame every time(i'm change frames when it is needed) and it is a realy work faster.
i'm very wait GetImageSection for AlphaImage :-[
a.GetImageSection (sprite.NextX, sprite.NextY, 24, 24)
ai.DrawBitmap (a.ImageSection, 0, 0, 24, 24)
ai.DrawImage (AppPath&"\w.png", 0, 0, 24,24)
sprite.LoadBitmap(ai.Image, 1, 24, 24, 1)
in my program.all my sprites have a one frame every time(i'm change frames when it is needed) and it is a realy work faster.
i'm very wait GetImageSection for AlphaImage :-[