It would be a nice thing if you added this animated gif to your apps (better with also a link to B4X.com)
EDIT - See post #5 - the gif below does not include the Apple logo:
V. 3
As you can see, the gif above are not "perfect", there are "noises", due to the tool I used to create them "capturing" the screen part (b4j form), LICEcap.
For this new version I used this new library (author: @Blueforcer):
Animated GIF encoder
and this is the result, without dirt, as you can see:
(the texts animation is different, I know, and maybe the first kind is nicer; for the moment I have had to do it this way.
I have to check but this version is "heavier", 1,503,506 bytes). EDIT: Yes, this is four times heavier. I could use an optimization tool, I don't know how much you could save.
The real purpose of this new version was to test that very useful new library . In addition, I had to change the method, in order to use the Views Snapshot method (now a panel contains all the ImageViews involved in the animation; before they, the text ones, scrolled on the Form)
EDIT: Evidently I had already solved the "dirt" problem and I didn't remember it (or now my eyes are tired and I don't see it ?)
NOTE: as you know, I am not a "staff member", not an "Anywhere Software" employee.
EDIT: at @Beja's request, attached a builder project, BuildAnywsfGif.zip, which I hope is what I actually used for the first animation ?. Remeber that it only shows the animation; to create the animated gif I used LICEcap.
EDIT: Attached the builder project (BuildAnywsfGifEnc.zip), which uses this animated gif encoder library to create the animated gif.
EDIT - See post #5 - the gif below does not include the Apple logo:
V. 3
As you can see, the gif above are not "perfect", there are "noises", due to the tool I used to create them "capturing" the screen part (b4j form), LICEcap.
For this new version I used this new library (author: @Blueforcer):
Animated GIF encoder
and this is the result, without dirt, as you can see:
(the texts animation is different, I know, and maybe the first kind is nicer; for the moment I have had to do it this way.
I have to check but this version is "heavier", 1,503,506 bytes). EDIT: Yes, this is four times heavier. I could use an optimization tool, I don't know how much you could save.
The real purpose of this new version was to test that very useful new library
EDIT: Evidently I had already solved the "dirt" problem and I didn't remember it (or now my eyes are tired and I don't see it ?)
NOTE: as you know, I am not a "staff member", not an "Anywhere Software" employee.
EDIT: at @Beja's request, attached a builder project, BuildAnywsfGif.zip, which I hope is what I actually used for the first animation ?. Remeber that it only shows the animation; to create the animated gif I used LICEcap.
EDIT: Attached the builder project (BuildAnywsfGifEnc.zip), which uses this animated gif encoder library to create the animated gif.
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