B4R Question Arduino compiler fails if 'includes.cache' file exists

wcieslik

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This is NOT a B4R issue, but directly affects using B4R effectively.

I'm looking for any suggestions as to why my Arduino compiler fails, if the file 'includes_cache' exists in the build folder.
(eg: <project>\Objects\bin\includes.cache).

For a brand new project, the compile works the first time, and the 'includes.cache' file is created as expected.
Subsequent attempts to compile all fail.

Manually deleting the 'includes.cache' file, allows the compiler to work again, but only one more time...
( It re-creates the 'includes.cache' file ).

Apologies for posting here, as this is NOT a B4R issue, but an Arduino_builder issue.
I am just hoping that someone else may have seen this or similar and have a fix ...

Regards,
Wit C.
 

wcieslik

Member
Licensed User
Longtime User
Ok .. I have a solution to my issue ...
Ditch Arduino 1.8.12 (or 1.8.13) and use 1.8.10

Have been back and forth a few times between .10 and the others.
.10 works fine !!!:)
the others fail to compile if the includes.cache file exists :confused:

So.. happy for now.. using Arduino 1.8.10
 
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