Apologies if this has been asked.. its been a couple of years since I last tried to make an Android app, and I want to have another try.
My current development machine is a Mac M2, running Windows ARM in a VM
Do I have any chance of using B4A / B4X inside this Windows ARM environment?
Any 'gotchas' I should know about?
Obviously.
But I am tired of downloading an configuring gigabytes of stuff and then finding they don't work, or I don't like them, or they have ridiculous licence restrictions.
All I'm asking is 'has anyone else already done this'?
If you haven't, fine.
Maybe I'll get a reply from someone who has.
Hi everyone, im planning to buy a MacBook Pro with Apple Silicon processor. I know that is possibile to run Windows 11 through Parallels. The question is: Can I continue to use Anywhere Softwares (B4A, B4i, B4J) with it? or there are some cases in which there will be limitations or problems...
This is not true. B4A file size is less than 20MB.
Of course you need to download the SDK command line tools (115MB) plus the required resources (284MB). You also need to download jdk 14 (261MB). Adding up all the file size does not exceed 700MB.
Not much need to be configure, just the jdk and additional library path.
Android Studio installer itself already 1.1GB, not including other additional download.
Visual Studio IDE installer is 31MB but required around 20GB of total disk space for developing Android app using C# and .NET MAUI.