W wl Well-Known Member Licensed User Longtime User Sep 6, 2021 #1 Hi, Is anyone (successfully) running B4A (including connecting to a real device or by means of the simulator) within Windows 10 ARM ? thanks !
Hi, Is anyone (successfully) running B4A (including connecting to a real device or by means of the simulator) within Windows 10 ARM ? thanks !
DonManfred Expert Licensed User Longtime User Sep 6, 2021 #2 Guess it only make sence with arm64 as newer SDKs only uses 64bit. Just a thought; I´m using a x64 PC... Upvote 0
Guess it only make sence with arm64 as newer SDKs only uses 64bit. Just a thought; I´m using a x64 PC...
W wl Well-Known Member Licensed User Longtime User Sep 6, 2021 #3 wl said: Hi, Is anyone (successfully) running B4A (including connecting to a real device or by means of the simulator) within Windows 10 ARM ? thanks ! Click to expand... DonManfred said: Guess it only make sence with arm64 as newer SDKs only uses 64bit. Just a thought; I´m using a x64 PC... Click to expand... Windows 10 for ARM previeww currently contains good support for x86 but limited (?) supported for x64 ... So are the android libraries (for the simulator etc) 32 or 64 bit ? Upvote 0
wl said: Hi, Is anyone (successfully) running B4A (including connecting to a real device or by means of the simulator) within Windows 10 ARM ? thanks ! Click to expand... DonManfred said: Guess it only make sence with arm64 as newer SDKs only uses 64bit. Just a thought; I´m using a x64 PC... Click to expand... Windows 10 for ARM previeww currently contains good support for x86 but limited (?) supported for x64 ... So are the android libraries (for the simulator etc) 32 or 64 bit ?
DonManfred Expert Licensed User Longtime User Sep 6, 2021 #4 wl said: So are the android libraries (for the simulator etc) 32 or 64 bit ? Click to expand... 64bit is needed in higher androids. Upvote 0
wl said: So are the android libraries (for the simulator etc) 32 or 64 bit ? Click to expand... 64bit is needed in higher androids.