The difference between a class and a library is a matter of right clicking on the file -> Send to compressed zip -> rename zip with b4xlib.
You can go one step further and add a manifest.txt file.
The difference between a class and a library is a matter of right clicking on the file -> Send to compressed zip -> rename zip with b4xlib.
You can go one step further and add a manifest.txt file.
I should study the differences with B4i, which I don't have (for example what the basic module type is).
It would take more work and time; if the library had been requested, I would have completed it but published in "Donationware" mode, since
I'm developing a project for myself and two others to share with forum members, time is short and my neurons are only a couple ?
I agree, many people don't know how much work it is to publish something optimized for all 3 platforms and then mostly for free. I started way too late with releasing donationware, because a lot of the free stuff took a lot of time.
The B4A part works very well, so if you want the library (B4XLib, therefore containing the source code) and the example project, you can have them by making a small donation (6 or 7 euros?).
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