Android Example [B4X] Supabase - Realtime Broadcast


Send and receive messages using Realtime Broadcast

Setup

Listening to Broadcast messages
B4X:
    Realtime _
    .Channel("Room1","","") _
    .On(Realtime.SubscribeType_Broadcast) _
    .ReceiveOwnBroadcasts(False) _
    .AcknowledgeBroadcasts(False) _
    .Subscribe
Sending Broadcast messages
B4X:
Channel1.SendBroadcast("cursor-pos",CreateMap("x":"198","y":"50"))
Self-send messages
By default, broadcast messages are only sent to other clients. You can broadcast messages back to the sender by setting Broadcast's self parameter to true.
B4X:
    Realtime _
    .Channel("Room1","","") _
    .On(Realtime.SubscribeType_Broadcast) _
    .ReceiveOwnBroadcasts(True) _
    .Subscribe
Acknowledge messages
You can confirm that Realtime received your message by setting Broadcast's ack config to true.
B4X:
    Realtime _
    .Channel("Room1","","") _
    .On(Realtime.SubscribeType_Broadcast) _
    .AcknowledgeBroadcasts(True) _
    .Subscribe
Events
B4X:
Private Sub Realtime_BroadcastDataReceived(BroadcastData As SupabaseRealtime_BroadcastData)
    
    Log("Broadcast data for event: " & BroadcastData.Event)
    Log("Data:")
    For Each k As String In BroadcastData.Payload.Keys
        Log(k & ":" & BroadcastData.Payload.Get(k))
    Next
    
End Sub
 
Cookies are required to use this site. You must accept them to continue using the site. Learn more…