I have been using image slider and I noticed that the images on iOS were a bit blurred.
The tweak is to update the code inside the imageslider class.
Change the following line in ShowImage from
to
and you will get nice sharp images !
NOTE: the GetImage Callback needs to be changed as well.
I tried using the tip here https://www.b4x.com/android/forum/t...ed-if-the-image-scale-down.100068/post-629511, but this resulted in images that were too large and still blurred.
It seems that the code within ImageSlider needs a bit of a tweak as well.The tweak is to update the code inside the imageslider class.
Change the following line in ShowImage from
B4X:
NextPanel.GetView(0).SetLayoutAnimated(0, WindowBase.Width / 2 - bmp.Width / 2, _
WindowBase.Height / 2 - bmp.Height / 2, bmp.Width, bmp.Height)
B4X:
NextPanel.GetView(0).SetLayoutAnimated(0, Max(0,WindowBase.Width / 2 - bmp.Width / 2), _
Max(0,WindowBase.Height / 2 - bmp.Height / 2), _
Min(WindowBase.Width,bmp.Width), Min(WindowBase.Height,bmp.Height))
and you will get nice sharp images !
NOTE: the GetImage Callback needs to be changed as well.
B4X:
Sub isImages_GetImage (Index As Int) As ResumableSub
Private myFile As String = $"splash${NumberFormat(Index + 1,1,0)}.png"$
' scale image for non blurry rendering on iOS
Dim scale As Float
#if B4a or B4j
scale = 1
#else if B4i
scale = GetDeviceLayoutValues.NonnormalizedScale
#end if
Return xui.LoadBitmapResize(File.DirAssets,myFile , isimages.WindowBase.Width*scale, isimages.WindowBase.Height*scale, True)
End Sub