Hi, I have an ESP32 running as an MQTT client in Arduino (shown below); it connects to an MQTT broker I downloaded from Play store. But I can`t get it to connect to the B4A app; I suspect its due to the topic not being used in Arduino. The B4A code worked fine between 2 B4A apps, which I used for testing, but now I moved the client to ESP32 it doesn't want to play nice.
Can anyone make any suggestions?
Arduino Code
Here is the B4A Code:
Can anyone make any suggestions?
Arduino Code
Code:
#include <WiFi.h>
#include <PubSubClient.h>
#include "Adafruit_SSD1306.h"
#include <SPI.h>
#include <TFT_eSPI.h> // Hardware-specific library
TFT_eSPI tft = TFT_eSPI(); // Invoke custom library
#define TFT_GREY 0x5AEB // New colour
#define PORT_LED 16
const char* SSID = "*********";
const char* PASS = "********";
const char* SERVER = "192.168.1.98"; // Galaxy S8
const int PORT = 51042; //883; //51042 or 1883
Adafruit_SSD1306 display(0x3c, 5, 4);
long lastMsg = 0;
char msg[50];
int value = 0;
WiFiClient espClient;
PubSubClient client(espClient);
void setup_wifi()
{
delay(10);
// We start by connecting to a WiFi network
Serial.println();
Serial.print("Connecting to ");
Serial.println(SSID);
WiFi.begin(SSID, PASS);
while (WiFi.status() != WL_CONNECTED)
{
delay(500);
Serial.print(".");
}
randomSeed(micros());
tft.setCursor(0, 0, 2);
tft.setTextColor(TFT_GREEN,TFT_BLACK);
tft.setTextFont(4);
Serial.println("");
Serial.println("WiFi connected");
tft.println("WiFi connected");
Serial.println("IP address: ");
tft.println("IP address: ");
Serial.println(WiFi.localIP());
tft.println(WiFi.localIP());
tft.println(PORT);
delay(3000);
}
void callback(char* topic, byte* payload, unsigned int length)
{
tft.fillScreen(TFT_BLACK);
tft.setCursor(0, 0, 2);
tft.setTextFont(4);
Serial.print("Message arrived [");
tft.print("Message arrived: ");
tft.println("");
Serial.print(topic);
//tft.setCursor(0, 0, 2);
Serial.print("] ");
for (int i=0;i<length;i++)
{
//tft.fillScreen(TFT_BLACK);
Serial.print((char)payload[i]);
tft.setTextFont(4);
tft.print((char)payload[i]);
}
Serial.println();
tft.println("");
}
void reconnect()
{
// Loop until we're reconnected
while (!client.connected())
{
tft.fillScreen(TFT_BLACK);
tft.setCursor(0, 0, 2);
Serial.print("Attempting MQTT connection...");
tft.print("Attempting MQTT connection...");
// Create a random client ID
String clientId = "TTGO";
clientId += String(random(0xffff), HEX);
// Attempt to connect
if (client.connect(clientId.c_str())) {
Serial.println("connected");
tft.println("");
tft.println("connected");
// Once connected, publish an announcement...
// client.publish("outTopic", "connect"); //outTopic
client.publish("all/connect", "connect"); //outTopic
tft.println("");
tft.println("Publish: outTopic");
// ... and resubscribe
client.subscribe("inTopic");
tft.println("");
tft.println("subscribe: inTopic");
} else {
Serial.print("failed, rc=");
Serial.print(client.state());
tft.println("");
tft.print("failed, rc=");
tft.print(client.state());
Serial.println("try again in 5 seconds");
tft.println("");
tft.print("try again in 5 seconds");
// Wait 5 seconds before retrying
delay(5000);
}
}
}
void setup()
{
tft.init();
tft.setRotation(3);
tft.fillScreen(TFT_BLACK);
pinMode(PORT_LED, OUTPUT);
Serial.begin(115200);
setup_wifi();
client.setServer(SERVER, PORT);
client.setCallback(callback);
}
void loop()
{
if (!client.connected())
{
reconnect();
}
long now = millis();
if (now - lastMsg > 2000)
{
lastMsg = now;
++value;
snprintf (msg, 50, "hello world #%ld", value);
Serial.print("Publish message: ");
Serial.println(msg);
tft.setCursor(0, 0, 4);
tft.println("Sent:");
tft.println(msg);
client.publish("outTopic", msg); //outTopic
client.loop();
tft.setCursor(0, 0, 2);
}
}
Here is the B4A Code:
B4X:
#Region Project Attributes
#ApplicationLabel: Trac-Me Boat, R2
#VersionCode: 1
#VersionName:
'SupportedOrientations possible values: unspecified, landscape or portrait.
#SupportedOrientations: unspecified
#CanInstallToExternalStorage: False
#End Region
#Region Activity Attributes
#FullScreen: False
#IncludeTitle: True
#End Region
#BridgeLogger: true
Sub Process_Globals
'These global variables will be declared once when the application starts.
'These variables can be accessed from all modules.
Type Message (Body As String, From As String)
Dim boat_tim As Long
Dim Awake As PhoneWakeState
Dim diver_msg As String
Dim working As Boolean = True
Dim sf As StringFunctions
Dim my_msg As String
End Sub
Sub Globals
'These global variables will be redeclared each time the activity is created.
'These variables can only be accessed from this module.
Private close_btn As Button
Dim Label1 As Label
Private btn_server As Button
Dim Label2 As Label
Private boat_data As Label
Private diver_data As Label
Private data_time As Label
End Sub
Sub Activity_Create(FirstTime As Boolean)
Activity.LoadLayout("Layout1")
Awake.KeepAlive(True)
Starter.rp.CheckAndRequest(Starter.rp.PERMISSION_ACCESS_FINE_LOCATION)
Wait For Activity_PermissionResult (Permission As String, Result As Boolean)
End Sub
Sub Activity_Resume
StartService(Tracker)
End Sub
Sub Activity_Pause (UserClosed As Boolean)
If UserClosed Then
CallSubDelayed(Starter, "Disconnect")
End If
End Sub
Sub update_gps (location1 As Location)
boat_tim = location1.time
End Sub
Sub update_screen
DateTime.DateFormat = "hh:mm:ss"
data_time.Text = " " & DateTime.Date(DateTime.Now)
End Sub
Sub close_btn_Click
working = False
CancelScheduledService("Starter")
CancelScheduledService("Tracker")
StopService(Tracker)
Awake.KeepAlive(False)
ExitApplication
End Sub
Sub btn_server_Click
Starter.Name = "AKAMA"
CallSub2(Starter, "Connect", True)
End Sub
Public Sub NewUsers(Users1 As List)
End Sub
Public Sub NewMessage(msg As Message)
diver_msg = $"${msg.Body}"$
Log($"${msg.From}"$)
Log(diver_msg)
If $"${msg.From}"$ = "AKAMA" Then
boat_data.Text = " " & $"${msg.From}: ${msg.Body}"$
else if $"${msg.From}"$ = "Diver1" Then
diver_data.Text = " " & $"${msg.From}: ${msg.Body}"$
End If
End Sub
Public Sub Disconnected
Activity.Finish
End Sub