B4A Library [Class] Floating Windows

Hello,

With this class, you can create floating windows, move them with the finger, dock them, stick them to an edge, maximize them, customize their action bar... You fill them as you fill a panel.

This class needs the Reflection library.

img1.jpg puzzle.png

v1.1:
The class has been splitted in two: ClsFloatingWindow and ClsActionBar.
This version includes a lot of changes.

v1.2:
Fixed bugs
Added a resize button
Added new functions and parameters
Added animations for docking areas and sticky edges
Changed the parameters returned by the custom buttons so as to be consistent with the ready-made buttons
Improved management of overlapping special areas
Improved the formula used to detect a move

v1.21:
Fixed a conflict between StillVisible and the special areas

v1.22:
Fixed two bugs in CheckSpecialAreas (thanks to Awama)

v1.23:
Fixed five bugs (yes, five... :()

v1.24:
Updated the ActionBar class required by this class.

v1.25:
Fixed a bug in the computation of covered areas while docking a window;
Updated the ActionBar class required by this class;
No more warnings with B4A v2.7.

v1.26:
Updated the ActionBar class required by this class.

Fred
 

Attachments

  • FloatingWindows v1.26.zip
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Last edited:

rafaelbr20

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Hi Informatix,

I'm developing a game, and i would like after dock, the user can not move window anymore ! How can i do it ?

Wich code do i have to put on After_Dock ?

Thanks
 
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