I am just being past stupid today and just cannot add the below working Inline C code to rControllino.h and rControllino..cpp. Please assist. I have deleted whatever I have done to add it to the library as whatever I tried just does not work. And I guess the solution is a bit more "complicated" than what I thought. Attached the rControllino.h and rControllino.ccp files in the ZIP
The working Inline C code is as follows:
The inline C code is called from the B4R project as (for eg) as follows:
I would really like it to be in the library and not as inline C code.
Thanks
Johan
The working Inline C code is as follows:
Inline C code:
#if C
#define clear_port_bit(reg, bitmask) *reg &= ~bitmask;
#define set_port_bit(reg, bitmask) *reg |= bitmask;
#define pulse_high(reg, bitmask) clear_port_bit(reg, bitmask); set_port_bit(reg, bitmask);
#define pulse_low(reg, bitmask) set_port_bit(reg, bitmask); clear_port_bit(reg, bitmask);
#define clear_port(port, data) port &= data;
#define set_port(port, data) port |= data;
void initDDRA (B4R::Object* o) {
DDRA |= o->toULong();
}
void initDDRB (B4R::Object* o) {
DDRB |= o->toULong();
}
void initDDRC (B4R::Object* o) {
DDRC |= o->toULong();
}
void initDDRD (B4R::Object* o) {
DDRD |= o->toULong();
}
void initDDRE (B4R::Object* o) {
DDRE |= o->toULong();
}
void initDDRF (B4R::Object* o) {
DDRF |= o->toULong();
}
void initDDRG (B4R::Object* o) {
DDRG |= o->toULong();
}
void initDDRH (B4R::Object* o) {
DDRH |= o->toULong();
}
void initDDRJ (B4R::Object* o) {
DDRJ |= o->toULong();
}
void initDDRK (B4R::Object* o) {
DDRK |= o->toULong();
}
void initDDRL (B4R::Object* o) {
DDRL |= o->toULong();
}
void ClearPortA (B4R::Object* o) {
clear_port(PORTA, o->toULong());
}
void SetPortA (B4R::Object* o) {
set_port(PORTA, o->toULong());
}
void ClearPortB (B4R::Object* o) {
clear_port(PORTB, o->toULong());
}
void SetPortB (B4R::Object* o) {
set_port(PORTB, o->toULong());
}
void ClearPortC (B4R::Object* o) {
clear_port(PORTC, o->toULong());
}
void SetPortC (B4R::Object* o) {
set_port(PORTC, o->toULong());
}
void ClearPortD (B4R::Object* o) {
clear_port(PORTD, o->toULong());
}
void SetPortD (B4R::Object* o) {
set_port(PORTD, o->toULong());
}
void ClearPortE (B4R::Object* o) {
clear_port(PORTE, o->toULong());
}
void SetPortE (B4R::Object* o) {
set_port(PORTE, o->toULong());
}
void ClearPortF (B4R::Object* o) {
clear_port(PORTF, o->toULong());
}
void SetPortF (B4R::Object* o) {
set_port(PORTF, o->toULong());
}
void ClearPortG (B4R::Object* o) {
clear_port(PORTG, o->toULong());
}
void SetPortG (B4R::Object* o) {
set_port(PORTG, o->toULong());
}
void ClearPortH (B4R::Object* o) {
clear_port(PORTH, o->toULong());
}
void SetPortH (B4R::Object* o) {
set_port(PORTH, o->toULong());
}
void ClearPortJ (B4R::Object* o) {
clear_port(PORTJ, o->toULong());
}
void SetPortJ (B4R::Object* o) {
set_port(PORTJ, o->toULong());
}
void ClearPortK (B4R::Object* o) {
clear_port(PORTK, o->toULong());
}
void SetPortK (B4R::Object* o) {
set_port(PORTK, o->toULong());
}
void ClearPortL (B4R::Object* o) {
clear_port(PORTL, o->toULong());
}
void SetPortL (B4R::Object* o) {
set_port(PORTL, o->toULong());
}
#end if
The inline C code is called from the B4R project as (for eg) as follows:
B4R call to inline C code:
RunNative("initDDRL", 0xff)
RunNative("initDDRE", 0x80)
I would really like it to be in the library and not as inline C code.
Thanks
Johan