Hi there,
My first foray into using B4i!
I am running B4i on Windows machine under Parallels on a Mac.
I have started the B4i Server, but when I try to compile I get this message...
B4i Version: 5.51
Parsing code. (0.00s)
Building folders structure. (0.03s)
Compiling code. (0.01s)
Compiling layouts code. (0.00s)
Compiling debugger engine code. (0.65s)
Building Xcode project (0.12s)
Sending data to remote compiler. Error
Out: Build settings from command line:
ARCHS = x86_64
CODE_SIGNING_REQUIRED = NO
CONFIGURATION_BUILD_DIR = /Users/jonathanbinnie/Dropbox/B4X/Source/B4iBuildServer/UploadedProjects/<user id>/Payload
PRODUCT_NAME = My B4i Example
SDKROOT = iphonesimulator12.1
[LOADS AND LOADS OF ERRORS]
The following build commands failed:
CompileC /Users/JMB/Dropbox/B4X/Source/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphonesimulator/B4iProject.build/Objects-normal/x86_64/b4i_main.o /Users/jmb/Dropbox/B4X/Source/B4iBuildServer/UploadedProjects/<user id>/B4iProject/b4i_main.m normal x86_64 objective-c com.apple.compilers.llvm.clang.1_0.compiler
(1 failure)
I note that the data is not getting sent to the remote compiler.
Do I have to set my user id in b4i when I am not the hosted server but I am using the build server running on my macbook?
Any suggestions?
Thank you.
JMB
My first foray into using B4i!
I am running B4i on Windows machine under Parallels on a Mac.
I have started the B4i Server, but when I try to compile I get this message...
B4i Version: 5.51
Parsing code. (0.00s)
Building folders structure. (0.03s)
Compiling code. (0.01s)
Compiling layouts code. (0.00s)
Compiling debugger engine code. (0.65s)
Building Xcode project (0.12s)
Sending data to remote compiler. Error
Out: Build settings from command line:
ARCHS = x86_64
CODE_SIGNING_REQUIRED = NO
CONFIGURATION_BUILD_DIR = /Users/jonathanbinnie/Dropbox/B4X/Source/B4iBuildServer/UploadedProjects/<user id>/Payload
PRODUCT_NAME = My B4i Example
SDKROOT = iphonesimulator12.1
[LOADS AND LOADS OF ERRORS]
The following build commands failed:
CompileC /Users/JMB/Dropbox/B4X/Source/B4iBuildServer/UploadedProjects/<user id>/build/B4iProject.build/Release-iphonesimulator/B4iProject.build/Objects-normal/x86_64/b4i_main.o /Users/jmb/Dropbox/B4X/Source/B4iBuildServer/UploadedProjects/<user id>/B4iProject/b4i_main.m normal x86_64 objective-c com.apple.compilers.llvm.clang.1_0.compiler
(1 failure)
I note that the data is not getting sent to the remote compiler.
Do I have to set my user id in b4i when I am not the hosted server but I am using the build server running on my macbook?
Any suggestions?
Thank you.
JMB