A library for B4A – that's a thought. In my playing around I was able to use ADB to load my "hello world" app written with B4A. The button showing "Hello" showed up, although the position was wrong, it was the wrong size, and the click event did not seem to work. Just getting as far as it did, it got past Ground Zero.
For the type of stuff I would do learning Android Studio is an overkill. A library that supports the GUI interface and allows you to make simple forms or cards would be perfect.
-- Added Later --
I got my "hello world" program running on the Samsung Galaxy Watch 5.
I connect to the watch via wireless ADB. When I compile and run, B4A downloads, installs, and runs the APK – that is nice.
Things fell into place when I did a Log(GetDeviceValues.ToString) and saw that the pixel resolution was 450 x 450 and the scale was 2.125.
The click function did not work originally because I had the button name spelled wrong
.
When I click the button, I change the text from "hello" to "hello world" and draw the red circle.
Now I have to figure out something useful to do.