Unless you are using the Threading library and using a separate thread all calls to just about all libraries will run to completion without the possibility of being interrupted and both Flood and Fill can be called successively with the same parameters without a problem so I don't understand the mechanism that might cause this problem. Any harder info on the conditions that cause this?not accept more input / clicks until current fill routine completes?
Normaly I had also "Check for unassigned / unused variables" on by default. But, probably I tested one time without it and forgot to set it back to on.If you "Check for unassigned / unused variables" (mine is on by default)
Has been fixed.You get error compiling program line 179... mdldraw.returnto never used
I was trying your problem on my device but hadn't any problem.Also if you select the fill tool and click really fast in areas near each other (which I do sometimes when I'm filling), sometimes the program hangs (then crashes out B4P), sometimes I get an array error as follows:
There are two new versions in the first post.
Version 0.97 has only the Draw module english version (for tsteward).
Version 1.0 has other modules About, FileChooser, Setup and is multilanguage.
I'll be absent from the forum the next two weeks, I'll be travelling. And NO computer!
Best regards.