A shortcut wrap for this Github project. Posting:
1. B4A sample project (b4aDrawView.zip)
2. B4A library files - copy them to your additional library folder (DrawViewLibFiles.zip)
3. The Java Code - change it to suite your needs
4. Other jar files required - copy them to you additional library folder (OtherJars.zip)
5. resource.zip - extract the folder and copy it to be on the same folder level as that of the /Objects and /Files folder of the B4A project
6. LibRes.zip - extract the folder and copy it to be on the same folder level as that of the /Objects and /Files folder of the B4A project
7. DemoRes.zip - extract the folder and copy it to be on the same folder level as that of the /Objects and /Files folder of the B4A project
You need to enable libs AppCompat (V3.20) and DesignSupport (V2.00) for this to work in B4A V6.00+
Take note of the B4A manifest files.
Sample Code:
Take note of the Undo/Redo buttons at the top right of the UI
1. B4A sample project (b4aDrawView.zip)
2. B4A library files - copy them to your additional library folder (DrawViewLibFiles.zip)
3. The Java Code - change it to suite your needs
4. Other jar files required - copy them to you additional library folder (OtherJars.zip)
5. resource.zip - extract the folder and copy it to be on the same folder level as that of the /Objects and /Files folder of the B4A project
6. LibRes.zip - extract the folder and copy it to be on the same folder level as that of the /Objects and /Files folder of the B4A project
7. DemoRes.zip - extract the folder and copy it to be on the same folder level as that of the /Objects and /Files folder of the B4A project
You need to enable libs AppCompat (V3.20) and DesignSupport (V2.00) for this to work in B4A V6.00+
Take note of the B4A manifest files.
B4X:
'This code will be applied to the manifest file during compilation.
'You do not need to modify it in most cases.
'See this link for for more information: https://www.b4x.com/forum/showthread.php?p=78136
AddManifestText(
<uses-sdk android:minSdkVersion="8" android:targetSdkVersion="23"/>
<supports-screens android:largeScreens="true"
android:normalScreens="true"
android:smallScreens="true"
android:anyDensity="true"/>)
SetApplicationAttribute(android:icon, "@drawable/icon")
SetApplicationAttribute(android:label, "$LABEL$")
SetApplicationAttribute(android:theme, "@style/MyAppTheme")
'AddManifestText(<uses-feature android:name="android.hardware.camera" />)
'AddManifestText(<uses-feature android:name="android.hardware.camera.autofocus" />)
'AddManifestText(<uses-feature android:name="android.hardware.camera.flash" />)
AddApplicationText(<activity
android:name="com.byox.drawviewproject.SplashScreenActivity"
android:label="@string/app_name"
android:theme="@style/AppTheme.NoActionBar">
</activity>
<activity android:name="com.byox.drawviewproject.MainActivity"
android:label="@string/app_name"
android:theme="@style/AppTheme.NoActionBar"/>)
Sample Code:
B4X:
#Region Project Attributes
#ApplicationLabel: b4aDrawView
#VersionCode: 1
#VersionName:
'SupportedOrientations possible values: unspecified, landscape or portrait.
#SupportedOrientations: portrait
#CanInstallToExternalStorage: False
#End Region
#AdditionalRes: ..\resource
#AdditionalRes: ..\DemoRes
#AdditionalRes: ..\LibRes
'#AdditionalRes: C:\Users\----------2\Documents\Basic 4 Android\JOHAN APPS\JHS LIBS\resource\b4a_appcompat, de.amberhome.objects.appcompat
'#AdditionalRes: C:\ANDRIOD_SDK_TOOLS\extras\android\support\v7\appcompat\res, android.support.v7.appcompat
'#AdditionalRes: C:\Android\extras\google\google-play-services\libproject\google-play-services_lib\res, com.google.android.gms
'#AdditionalRes: C:\ANDRIOD_SDK_TOOLS\extras\android\support\design\res, android.support.design
'#ExcludeClasses: .games, .drive, .ads, .fitness, .wearable, .measurement, .cast, .auth, .nearby
'#ExcludeClasses: .tagmanager, .analytics, .wallet, .plus, .gcm, .maps, .panorama
'#Extends: android.support.v7.app.AppCompatActivity
#Region Activity Attributes
#FullScreen: False
#IncludeTitle: True
#End Region
Sub Process_Globals
'These global variables will be declared once when the application starts.
'These variables can be accessed from all modules.
End Sub
Sub Globals
'These global variables will be redeclared each time the activity is created.
'These variables can only be accessed from this module.
Private Button1 As Button
Dim dv As DrawView
End Sub
Sub Activity_Create(FirstTime As Boolean)
'Do not forget to load the layout file created with the visual designer. For example:
Activity.LoadLayout("main")
dv.Initialize("")
End Sub
Sub Activity_Resume
End Sub
Sub Activity_Pause (UserClosed As Boolean)
End Sub
Sub Button1_Click
dv.startDV
End Sub
Take note of the Undo/Redo buttons at the top right of the UI
Attachments
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