Android Question Error trying to ad admob to my game

andymc

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Longtime User
I'm seeing the error:

invalid resource directory name: C:\adt-bundle-windows-x86-20131030\sdk\extras\google\google_play_services\libproject\google-play-services_lib\res/drawable-xxhdpi


When trying to ad admob banners to my game.

I have installed the admob library and the google play services extra install to version 19.0.1 and upwards but keep getting this error when trying to compile.
 

andymc

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Thanks ,eps, I've fixed that now. I'm not going to publish an update until a few more bugs have been found and fixed, then the next update will introduce a highscore table, saucer, bonus drops and maybe facebook score posting. I also need to adjust the graphics a little.
 
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eps

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Excellent :)

I know what you mean about updates, but to be honest I would push them out quite often... I know this is contrary to a traditional software approach, but most Users won't even notice it's been updated and new Users get the updated version. Otherwise you will end up with low star ratings.

Choice is yours of course! and you don't necessarily need to increment the version (text that is) but have to update the integer version.

I tend to put updates in to Google Play fairly often (maybe 1 a week) and then it calms down a bit. Then I update Amazon Marketplace and Slideme.org as well, but less often. But my Apps are quite different to a Game.
 
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eps

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True, it's a difficult balancing act. :) I used to try and not update my Apps too much, but then you run the risk of getting 1 and 2 star reviews and getting people to re-rate can be quite tough... that would be my main concern, but it's all different!
 
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